In short: Asymmetrical Horror game. I was responsible for designing the core mechanics and balancing the two player teams. Engine: Unreal Read more…

In short: Cooperative puzzle game. I was responsible for designing and testing the puzzles as well as the narrative. Engine: Unreal Read more…

In short: Turn based strategy game. I was responsible for designing combat mechanics and abilities. Engine: Unity Read more…

More projects can be found in my blog