Category: C#

Surviving: Shadows over London

Gameplay Since the game is divided into turns the player can take as long as they want to decide what each survivor they control should do on their turn. Survivors can be controlled independently of each other. That means it is possible to perform some actions with one character, switch to another character and then […]

Horror Game: Tubes

Tubes is a small survival horror project I am working on alone in my free time. The goal of the project is to “complete the loop” and finish an complete and playable game all by myself, going through all aspects of production. This project is currently in developement. Core Gameplay In Tubes the player explores […]

Arcade Game: Polymeere

In the second semester we were tasked with creating a 2D flat surface arcade game focusing on scientific aspects of seafaring, aviation or space travel. We already conceptualised the game in the first semester but were asked to change the concept. Information about the previous concept can be found here. The title “Polymeere” is a […]